More selected projects

Prince Mohamed Ali Palace

Student: Habiba Zakaria, Lise Abdel Messih
Type of work:  Signage, Gaming
Supervision:
Jochen Braun
Year: 2015

Signage, map and interactive game to create an interesting, rich, and informative journey for the palace visitors that helps to emphasize its historic and artistic heirtage. Adding a valuabe experience to the palace and to the vistors to enjoy their journey.

Research
Interviews were conducted with Manial Palace manager and the manager assistant in order to understand more about the palace's history and taking a tour inside the palace. In order to understand the history of the palace. Research was conducted to know the family tree and the men who ruled at that time. Moreover, knowing more about Muhamed Ali and his political background. Understanding the different sections of the palace. Learning about the different rooms and what each represented and how can all the previous contribute in the design phase.

CONCEPT DEVELOPMENT

user-journeyuser-journey

DESIGN ELEMENTS

moodboard--moodboard--

FINAL EXPERIENCE

signagesignage
map-map-
end-mock-up--end-mock-up--